﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
using System.Runtime.Serialization;

namespace GameStudio.Common//.Serilization.SerializableItems
{
    [Serializable]
    //KnownType
    [XmlInclude(typeof(FileItem))]
    public class Items
    {

        [XmlElement("Name")]
        public string Name
        { get; set; }
    }
}
